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Xbox 360 vs. Playstation 3 vs. Nintendo Revolution

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  • Xbox 360 vs. Playstation 3 vs. Nintendo Revolution


    Xbox 360


    The Hardware:
    1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
    2. All games supported at 16:9, 720p and 1080i, anti-aliasing
    3. Customizable face plates to change appearance
    4. 3 USB 2.0 ports
    5. Support for 4 wireless controllers
    6. Detachable 20GB drive
    7. Wi-Fi ready

    Custom IBM PowerPC-based CPU
    - 3 symmetrical cores at 3.2 GHz each
    - 2 hardware threads per core
    - 1 VMX-128 vector unit per core
    - 1 MB L2 cache

    CPU Game Math Performance
    - 9 billion dots per second

    Custom ATI Graphics Processor
    - 500 MNz
    - 10 MB embedded DRAM
    - 48-way parallel floating-point shader pipelines
    - unified shader architecture

    Fill Rate
    500 million triangles/sec

    Memory
    -512 MB GDDR3 RAM
    - 700 MNz DDR

    Memory Bandwidth
    - 22.4 GB/s memory interface bus bandwidth
    - 256 GB/s memory bandwidth to EDRAM
    - 21.6 GB/s frontside bus

    Audio
    - Mulitchannel surround sond output
    - Supports 48khz 16-bit audio
    - 320 independent decompression channels
    - 32 bit processing
    - 256+ audio channels

    Microsoft says that the console will be "backward-compatible with top-selling Xbox games." This ambiguous wording could mean that Microsoft will select which titles will run on the next-gen console. However, it could also simply mean that Microsoft is merely being prudent in case some original Xbox titles don't work on the 360, as was the case with some older PlayStation 1 games and the PlayStation 2.


    Playstation 3

    CPU
    Cell Processor
    PowerPC-base Core @3.2GHz
    1 VMX vector unit per core
    512KB L2 cache
    7 x SPE @3.2GHz
    7 x 128b 128 SIMD GPRs
    7 x 256KB SRAM for SPE
    * 1 of 8 SPEs reserved for redundancy
    total floating point performance: 218 GFLOPS

    GPU
    RSX @550MHz
    1.8 TFLOPS floating point performance
    Full HD (up to 1080p) x 2 channels
    Multi-way programmable parallel floating point shader pipelines

    Sound
    Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)

    Memory
    256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz

    System Bandwidth
    Main RAM 25.6GB/s
    VRAM 22.4GB/s
    RSX 20GB/s (write) + 15GB/s (read)
    SB< 2.5GB/s (write) + 2.5GB/s (read)

    System Floating Point Performance
    2 TFLOPS

    Storage
    Detachable 2.5" HDD slot x 1

    I/O
    USB Front x 4, Rear x 2 (USB2.0)
    Memory Stick standard/Duo, PRO x 1
    SD standard/mini x 1
    CompactFlash (Type I, II) x 1

    Communication
    Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
    Wi-Fi IEEE 802.11 b/g
    Bluetooth 2.0 (EDR)

    Controller
    Bluetooth (up to 7)
    USB 2.0 (wired)
    Wi-Fi (PSP)
    Network (over IP)

    AV Output
    Screen size: 480i, 480p, 720p, 1080i, 1080p
    HDMI: HDMI out x 2
    Analog: AV MULTI OUT x 1
    Digital audio: DIGITAL OUT (OPTICAL) x 1

    Disc Media
    CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
    DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
    Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE

    That's right...
    The PS3 will be able to play PS1 and PS2 games as well.


    Nintendo Revolution
    (What we know now)

    512 MB of flash memory; a dual-format front-loading disc drive which handles both DVDs and GCN-format discs; wireless controllers; two USB 2.0 ports; and built-in Wi Fi support.

    The Revolution will give players access to Nintendo's back catalog of games. That's right: you'll be able to download classic titles for the Nintendo 64, Super NES, and original NES systems -- in addition to playing your library of GameCube titles.

  • #2
    its still gonna be between xbox 360 and playstation 3

    Comment

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